Enum Addressable.LoadMode
Load addressable assets based on different scenarios. Unity Editor can load assets from the AssetDatabase (EditorAssets) or existing catalog builds (CatalogAssets). Build will load existing catalogs from the StreamingAssets folder and remote servers (CatalogAssets).
Namespace: UnityEngine.Industrial.Configuring.Core
Syntax
public enum LoadMode
Fields
Name | Description | Value |
---|---|---|
EditorAssets | The editor assets |
0 |
CatalogAssets | The catalog assets |
1 |