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    Class VirtualTransaction

    Describes the Virtual transaction info, and outcome.

    Inheritance
    object
    CatalogItem
    BaseTransaction
    VirtualTransaction
    Inherited Members
    BaseTransaction.rewards
    CatalogItem.displayName
    CatalogItem.key
    CatalogItem.FindTag(string)
    CatalogItem.GetTags()
    CatalogItem.GetTags(ICollection<Tag>)
    CatalogItem.HasTag(Tag)
    CatalogItem.HasTag(string)
    CatalogItem.GetDetails()
    CatalogItem.GetDetails(ICollection<BaseDetail>)
    CatalogItem.GetDetail<TDetail>()
    CatalogItem.GetHashCode()
    CatalogItem.Equals(object)
    CatalogItem.GetStaticProperties()
    CatalogItem.GetStaticProperties(Dictionary<string, Property>)
    CatalogItem.HasStaticProperty(string)
    CatalogItem.GetStaticProperty(string)
    CatalogItem.TryGetStaticProperty(string, out Property)
    CatalogItem.this[string]
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public sealed class VirtualTransaction : BaseTransaction

    Properties

    Name Description
    costs

    Methods

    Name Description
    AutoFillCostItemIds(ICollection<string>)

    Gets a list of the first InventoryItem ids from the inventory that satisfy the cost of a transaction.

    VerifyCost(ICollection<Exception>)

    Test whether the costs can be met be the currencies in the wallet and/or the items in the inventory.

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