Class GameFoundation
Manage the initialization and the persistence of Game Foundation's systems.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public static class GameFoundation
Properties
Name | Description |
---|---|
IsInitialized | Check if the Game Foundation is initialized. |
catalogs | |
currentVersion |
Methods
Name | Description |
---|---|
Initialize(IDataAccessLayer, Action, Action<Exception>) | Initialize GameFoundation systems. |
Uninitialize() |
Events
Name | Description |
---|---|
initializationFailed | Event raised when GameFoundation failed its initialization. The provided exception is the reason of the failure. |
initialized | Event raised when GameFoundation is successfully initialized. |
uninitialized | Event raised when GameFoundation is uninitialized. |