Method Initialize
Initialize(IDataAccessLayer, Action, Action<Exception>)
Initialize GameFoundation systems.
Declaration
public static void Initialize(IDataAccessLayer dataLayer, Action onInitializeCompleted = null, Action<Exception> onInitializeFailed = null)
Parameters
| Type | Name | Description |
|---|---|---|
| IDataAccessLayer | dataLayer | The data provider for the inventory manager. |
| Action | onInitializeCompleted | Called when the initialization process is completed with success. |
| Action<Exception> | onInitializeFailed | Called when the initialization process failed. |