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    Class Currency

    Describes a currency.

    Inheritance
    object
    CatalogItem
    Currency
    Inherited Members
    CatalogItem.displayName
    CatalogItem.id
    CatalogItem.FindCategory(string)
    CatalogItem.GetCategories()
    CatalogItem.GetCategories(ICollection<Category>)
    CatalogItem.HasCategory(Category)
    CatalogItem.HasCategory(string)
    CatalogItem.GetDetails()
    CatalogItem.GetDetails(ICollection<BaseDetail>)
    CatalogItem.GetDetail<TDetail>()
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public class Currency : CatalogItem

    Properties

    Name Description
    maximumBalance

    The maximum balance the player can have. 0 means no limit.

    type

    Tells whether the currency is Soft or Hard.

    Methods

    Name Description
    Equals(object)

    Determines whether the specified object is equal to the current object.

    GetHashCode()

    Serves as the default hash function.

    ToString()

    Returns a string that represents the current object.

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