docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class GameFoundation

    Manage the initialization and the persistence of the Game Foundation systems.

    Inheritance
    object
    GameFoundation
    Namespace: UnityEngine.GameFoundation
    Assembly: solution.dll
    Syntax
    public static class GameFoundation

    Properties

    Name Description
    IsInitialized

    Check if the Game Foundation is initialized.

    catalogs
    currentVersion

    Methods

    Name Description
    Initialize(IDataAccessLayer, Action, Action<Exception>)

    Initialize the GameFoundation . It need a persistence object to be passed as argument to set the default persistence layer If the initialization fails, onInitializeFailed will be called with an exception.

    Uninitialize()
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)