Class GameFoundation
Manage the initialization and the persistence of the Game Foundation systems.
Namespace: UnityEngine.GameFoundation
Assembly: solution.dll
Syntax
public static class GameFoundation
Properties
| Name | Description |
|---|---|
| IsInitialized | Check if the Game Foundation is initialized. |
| catalogs | |
| currentVersion |
Methods
| Name | Description |
|---|---|
| Initialize(IDataAccessLayer, Action, Action<Exception>) | Initialize the GameFoundation . It need a persistence object to be passed as argument to set the default persistence layer If the initialization fails, onInitializeFailed will be called with an exception. |
| Uninitialize() |