Class SdfNamespaceEdit
Inheritance
SdfNamespaceEdit
Namespace: pxr
Syntax
public class SdfNamespaceEdit : IDisposable
Constructors
SdfNamespaceEdit()
Declaration
public SdfNamespaceEdit()
SdfNamespaceEdit(SdfPath, SdfPath)
Declaration
public SdfNamespaceEdit(SdfPath currentPath_, SdfPath newPath_)
Parameters
SdfNamespaceEdit(SdfPath, SdfPath, Int32)
Declaration
public SdfNamespaceEdit(SdfPath currentPath_, SdfPath newPath_, int index_)
Parameters
Fields
AtEnd
Declaration
public static readonly int AtEnd
Field Value
Same
Declaration
public static readonly int Same
Field Value
swigCMemOwn
Declaration
protected bool swigCMemOwn
Field Value
Properties
currentPath
Declaration
public SdfPath currentPath { get; set; }
Property Value
index
Declaration
public int index { get; set; }
Property Value
newPath
Declaration
public SdfPath newPath { get; set; }
Property Value
Methods
Dispose()
Declaration
public virtual void Dispose()
Implements
Finalize()
Declaration
protected void Finalize()
Remove(SdfPath)
Declaration
public static SdfNamespaceEdit Remove(SdfPath currentPath)
Parameters
Type |
Name |
Description |
SdfPath |
currentPath |
|
Returns
Rename(SdfPath, TfToken)
Declaration
public static SdfNamespaceEdit Rename(SdfPath currentPath, TfToken name)
Parameters
Returns
Reorder(SdfPath, Int32)
Declaration
public static SdfNamespaceEdit Reorder(SdfPath currentPath, int index)
Parameters
Returns
Reparent(SdfPath, SdfPath, Int32)
Declaration
public static SdfNamespaceEdit Reparent(SdfPath currentPath, SdfPath newParentPath, int index)
Parameters
Returns
ReparentAndRename(SdfPath, SdfPath, TfToken, Int32)
Declaration
public static SdfNamespaceEdit ReparentAndRename(SdfPath currentPath, SdfPath newParentPath, TfToken name, int index)
Parameters
Returns
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.