A collection of methods used for importing USD Sphere data into Unity.
Inheritance
SphereImporter
public static class SphereImporter
Methods
Copy sphere data from USD to Unity with the given import options.
Declaration
public static void BuildSphere(SphereSample usdSphere, GameObject go, SceneImportOptions options, bool skinnedMesh = false)
Parameters
Type |
Name |
Description |
SphereSample |
usdSphere |
|
GameObject |
go |
|
SceneImportOptions |
options |
|
Boolean |
skinnedMesh |
Whether the Cube to build is skinned or not. This will allow to determine which Renderer to create
on the GameObject (MeshRenderer or SkinnedMeshRenderer). Default value is false (not skinned).
|
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