Class UsdPlayableBehaviour | USD | 2.0.0-exp.1
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    Class UsdPlayableBehaviour

    Inheritance
    Object
    PlayableBehaviour
    UsdPlayableBehaviour
    Inherited Members
    PlayableBehaviour.OnPlayableCreate(Playable)
    PlayableBehaviour.OnPlayableDestroy(Playable)
    PlayableBehaviour.OnBehaviourDelay(Playable, FrameData)
    UnityEngine.Playables.PlayableBehaviour.Clone()
    Namespace: Unity.Formats.USD
    Syntax
    public class UsdPlayableBehaviour : PlayableBehaviour, IPlayableBehaviour, ICloneable

    Fields

    playableAsset

    Declaration
    public UsdPlayableAsset playableAsset
    Field Value
    Type Description
    UsdPlayableAsset

    Methods

    OnBehaviourPause(Playable, FrameData)

    Declaration
    public override void OnBehaviourPause(Playable playable, FrameData info)
    Parameters
    Type Name Description
    Playable playable
    FrameData info
    Overrides
    PlayableBehaviour.OnBehaviourPause(Playable, FrameData)

    OnBehaviourPlay(Playable, FrameData)

    Declaration
    public override void OnBehaviourPlay(Playable playable, FrameData info)
    Parameters
    Type Name Description
    Playable playable
    FrameData info
    Overrides
    PlayableBehaviour.OnBehaviourPlay(Playable, FrameData)

    OnGraphStart(Playable)

    Declaration
    public override void OnGraphStart(Playable playable)
    Parameters
    Type Name Description
    Playable playable
    Overrides
    PlayableBehaviour.OnGraphStart(Playable)

    OnGraphStop(Playable)

    Declaration
    public override void OnGraphStop(Playable playable)
    Parameters
    Type Name Description
    Playable playable
    Overrides
    PlayableBehaviour.OnGraphStop(Playable)

    PrepareData(Playable, FrameData)

    Declaration
    public override void PrepareData(Playable playable, FrameData info)
    Parameters
    Type Name Description
    Playable playable
    FrameData info
    Overrides
    PlayableBehaviour.PrepareData(Playable, FrameData)

    PrepareFrame(Playable, FrameData)

    Declaration
    public override void PrepareFrame(Playable playable, FrameData info)
    Parameters
    Type Name Description
    Playable playable
    FrameData info
    Overrides
    PlayableBehaviour.PrepareFrame(Playable, FrameData)

    ProcessFrame(Playable, FrameData, Object)

    Declaration
    public override void ProcessFrame(Playable playable, FrameData info, object playerData)
    Parameters
    Type Name Description
    Playable playable
    FrameData info
    Object playerData
    Overrides
    PlayableBehaviour.ProcessFrame(Playable, FrameData, Object)
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