Delegate MeshImportFunction<T>
A callback function wich integrates the given sample into the given GameObject.
Namespace: Unity.Formats.USD
Syntax
public delegate void MeshImportFunction<T>(string path, T sample, MeshImporter.GeometrySubsets subsets, GameObject go, SceneImportOptions option, bool isDynamic)
where T : SampleBase, new();
Parameters
| Type | Name | Description |
|---|---|---|
| String | path | |
| T | sample | |
| MeshImporter.GeometrySubsets | subsets | |
| GameObject | go | |
| SceneImportOptions | option | |
| Boolean | isDynamic |
Type Parameters
| Name | Description |
|---|---|
| T |