Delegate MeshImportFunction<T> | USD | 2.0.0-exp.1
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    Delegate MeshImportFunction<T>

    A callback function wich integrates the given sample into the given GameObject.

    Namespace: Unity.Formats.USD
    Syntax
    public delegate void MeshImportFunction<T>(string path, T sample, MeshImporter.GeometrySubsets subsets, GameObject go, SceneImportOptions option, bool isDynamic)
        where T : SampleBase, new();
    Parameters
    Type Name Description
    String path
    T sample
    MeshImporter.GeometrySubsets subsets
    GameObject go
    SceneImportOptions option
    Boolean isDynamic
    Type Parameters
    Name Description
    T
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