Inheritance
MaterialExporter
public static class MaterialExporter
Fields
The ExportRegistry is a mapping from Unity shader name (e.g. "Standard") to ExportHandler.
When exporting a Material, the shader name is used to lookup the export hanlder function
in this registry.
Declaration
public static Dictionary<string, MaterialExporter.ExportHandler> ExportRegistry
Field Value
Declaration
public static readonly string kHdrpFallbackHandler
Field Value
Declaration
public static readonly string kLwrpFallbackHandler
Field Value
Declaration
public static readonly string kStandardFallbackHandler
Field Value
Methods
Declaration
public static void ExportMaterial(Scene scene, Material mat, string usdMaterialPath)
Parameters