Delegate MaterialExporter.ExportHandler
Namespace: Unity.Formats.USD
Syntax
public delegate void ExportHandler(Scene scene, string usdShaderPath, Material material, UnityPreviewSurfaceSample surface, string destTexturePath);
Parameters
Type | Name | Description |
---|---|---|
Scene | scene | |
String | usdShaderPath | |
Material | material | |
UnityPreviewSurfaceSample | surface | |
String | destTexturePath |