Class XformImporter
A collection of methods used for importing USD Xform data into Unity.
Inherited Members
Namespace: Unity.Formats.USD
Assembly: solution.dll
Syntax
public static class XformImporter
Methods
Name | Description |
---|---|
BuildSceneRoot(Scene, Transform, SceneImportOptions) | Build the root of a scene under which more USD data will be imported. If the handedness is changed here, no subsequent changes are required below, however the root will contain a negative scale. |
BuildXform(Matrix4x4, GameObject, SceneImportOptions) | |
BuildXform(SdfPath, XformableSample, GameObject, SceneImportOptions, Scene) | Copies the transform value from USD to Unity, optionally changing handedness in the process. |
ImportXform(ref Matrix4x4, SceneImportOptions) | Imports a matrix transform, correctly handling the change of basis. |
UndoRootTransform(Scene, UsdAsset, ref Vector3, ref Quaternion) |