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    Method BuildSceneRoot

    BuildSceneRoot(Scene, Transform, SceneImportOptions)

    Build the root of a scene under which more USD data will be imported. If the handedness is changed here, no subsequent changes are required below, however the root will contain a negative scale.

    Declaration
    public static void BuildSceneRoot(Scene scene, Transform root, SceneImportOptions options)
    Parameters
    Type Name Description
    Scene scene
    Transform root
    SceneImportOptions options
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