Method BuildSceneRoot
BuildSceneRoot(Scene, Transform, SceneImportOptions)
Build the root of a scene under which more USD data will be imported. If the handedness is changed here, no subsequent changes are required below, however the root will contain a negative scale.
Declaration
public static void BuildSceneRoot(Scene scene, Transform root, SceneImportOptions options)
Parameters
| Type | Name | Description |
|---|---|---|
| Scene | scene | |
| Transform | root | |
| SceneImportOptions | options |