Method BuildSceneRoot
BuildSceneRoot(Scene, Transform, SceneImportOptions)
Build the root of a scene under which more USD data will be imported. If the handedness is changed here, no subsequent changes are required below, however the root will contain a negative scale.
Declaration
public static void BuildSceneRoot(Scene scene, Transform root, SceneImportOptions options)
Parameters
Type | Name | Description |
---|---|---|
Scene | scene | |
Transform | root | |
SceneImportOptions | options |