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    Method ImportUsdAsCoroutine

    ImportUsdAsCoroutine(GameObject, string, double, SceneImportOptions, float)

    Imports the USD scene incrementally, setting a fixed time budget per frame for import operations. Uses StartCoroutine.

    Declaration
    public void ImportUsdAsCoroutine(GameObject goRoot, string usdFilePath, double time, SceneImportOptions importOptions, float targetFrameMilliseconds)
    Parameters
    Type Name Description
    GameObject goRoot
    string usdFilePath
    double time
    SceneImportOptions importOptions
    float targetFrameMilliseconds
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