Method ImportUsdAsCoroutine
ImportUsdAsCoroutine(GameObject, string, double, SceneImportOptions, float)
Imports the USD scene incrementally, setting a fixed time budget per frame for import operations. Uses StartCoroutine.
Declaration
public void ImportUsdAsCoroutine(GameObject goRoot, string usdFilePath, double time, SceneImportOptions importOptions, float targetFrameMilliseconds)
Parameters
Type | Name | Description |
---|---|---|
GameObject | goRoot | |
string | usdFilePath | |
double | time | |
SceneImportOptions | importOptions | |
float | targetFrameMilliseconds |