docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class ShaderImporterBase

    Inheritance
    object
    ShaderImporterBase
    HdrpShaderImporter
    StandardShaderImporter
    UrpShaderImporter
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Formats.USD
    Assembly: solution.dll
    Syntax
    public abstract class ShaderImporterBase

    Constructors

    Name Description
    ShaderImporterBase(Material)

    Fields

    Name Description
    Clearcoat
    ClearcoatMap
    ClearcoatRoughness
    Diffuse
    DiffuseMap
    Displacement
    DisplacementMap
    Emission
    EmissionMap
    Metallic
    MetallicMap
    Normal
    NormalMap
    Occlusion
    OcclusionMap
    Opacity
    OpacityMap
    OpacityThreshold
    Roughness
    RoughnessMap
    Specular
    SpecularMap

    Properties

    Name Description
    IsSpecularWorkflow
    Material

    Methods

    Name Description
    ImportColorOrMap(Scene, Connectable<Vector3>, bool, SceneImportOptions, ref Texture2D, ref Color?, out string)
    ImportFromUsd()
    ImportParametersFromUsd(Scene, string, MaterialSample, PreviewSurfaceSample, SceneImportOptions)
    ImportValueOrMap<T>(Scene, Connectable<T>, bool, SceneImportOptions, ref Texture2D, ref T?, out string)
    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)