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    Method ImportValueOrMap

    ImportValueOrMap<T>(Scene, Connectable<T>, bool, SceneImportOptions, ref Texture2D, ref T?, out string)

    Declaration
    protected void ImportValueOrMap<T>(Scene scene, Connectable<T> usdParam, bool isNormalMap, SceneImportOptions options, ref Texture2D map, ref T? value, out string uvPrimvar) where T : struct
    Parameters
    Type Name Description
    Scene scene
    Connectable<T> usdParam
    bool isNormalMap
    SceneImportOptions options
    Texture2D map
    T? value
    string uvPrimvar
    Type Parameters
    Name Description
    T
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