Method ImportValueOrMap
ImportValueOrMap<T>(Scene, Connectable<T>, bool, SceneImportOptions, ref Texture2D, ref T?, out string)
Declaration
protected void ImportValueOrMap<T>(Scene scene, Connectable<T> usdParam, bool isNormalMap, SceneImportOptions options, ref Texture2D map, ref T? value, out string uvPrimvar) where T : struct
Parameters
Type | Name | Description |
---|---|---|
Scene | scene | |
Connectable<T> | usdParam | |
bool | isNormalMap | |
SceneImportOptions | options | |
Texture2D | map | |
T? | value | |
string | uvPrimvar |
Type Parameters
Name | Description |
---|---|
T |