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    Struct SgUsdPreviewSurfaceShaderExporter.TextureUVTransform

    uv transform settings

    Implements
    IEquatable<SgUsdPreviewSurfaceShaderExporter.TextureUVTransform>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Formats.USD
    Assembly: solution.dll
    Syntax
    public struct SgUsdPreviewSurfaceShaderExporter.TextureUVTransform : IEquatable<SgUsdPreviewSurfaceShaderExporter.TextureUVTransform>

    Fields

    Name Description
    rotation
    scale
    translation

    Properties

    Name Description
    Identity

    Methods

    Name Description
    Equals(TextureUVTransform)

    Indicates whether the current object is equal to another object of the same type.

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