Method LoadPrefabAsync
LoadPrefabAsync(WorldUnmanaged, EntityPrefabReference, LoadParameters)
Load a prefab by its weak reference id. A PrefabRoot component is added to the returned entity when the load completes.
Declaration
public static Entity LoadPrefabAsync(WorldUnmanaged world, EntityPrefabReference prefabReferenceId, SceneSystem.LoadParameters parameters = default)
Parameters
Type | Name | Description |
---|---|---|
WorldUnmanaged | world | The World in which the prefab is loaded. |
EntityPrefabReference | prefabReferenceId | The weak asset reference to the prefab. |
SceneSystem.LoadParameters | parameters | The load parameters for the prefab. |
Returns
Type | Description |
---|---|
Entity | An entity representing the loading state of the prefab. |