Class ScriptBehaviourUpdateOrder
Contains helpers to add and remove systems to the UnityEngine player loop.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public static class ScriptBehaviourUpdateOrder
Methods
Name | Description |
---|---|
Append |
Add an ECS system to a specific point in the Unity player loop, so that it is updated every frame. |
Append |
Append this World's three default top-level system groups to the current Unity player loop. |
Append |
Add this World's three default top-level system groups to a PlayerLoopSystem object. |
Is |
Search the currently active player loop for any systems added by this World. |
Is |
Search the provided player loop for any systems added by this World. |
Remove |
Remove all of this World's systems from the currently active player loop. |
Remove |
Remove all of this World's systems from the specified player loop. |