Method WithAnyChunkComponentRW
WithAnyChunkComponentRW<T>()
Add an optional chunk component type to the query.
Declaration
public EntityQueryBuilder WithAnyChunkComponentRW<T>()
Returns
Type | Description |
---|---|
EntityQueryBuilder | The builder object that invoked this method. |
Type Parameters
Name | Description |
---|---|
T | Component type to use as an optional, read-write chunk component |
Remarks
To match the resulting query, an Entity must have at least one of the query's optional component types, specified using either WithAny(ComponentType*, int) or WithAnyChunkComponent<T>(). Chunk components are a distinct component type, which are different from adding the same type as a standard component.
Compare this to WithAllChunkComponent<T>()
To add additional optional Chunk Components, call this method multiple times.
To add component types that are not known at compile time, use WithAny<T>(ref T)
The query will request read-only access to the referenced component(s). To request read/write access, use Unity.Entities.EntityQueryBuilder.WithAnyChunkComponentRW``1(``0@)