Method Equals
Equals(EntitySceneReference)
Checks if this reference holds the same asset GUID as the other reference.
Declaration
public bool Equals(EntitySceneReference other)
Parameters
| Type | Name | Description |
|---|---|---|
| EntitySceneReference | other | The other weak reference object to compare to. |
Returns
| Type | Description |
|---|---|
| bool | True if the asset GUID of both are equal. |
Equals(object)
Overrides the default Object.Equals method.
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| object | obj | An object to compare for equality. |
Returns
| Type | Description |
|---|---|
| bool | True if this EntitySceneReference and the object are equal. |