Struct MemsetNativeArray<T>
Assign Value to each element of NativeArray
Implements
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
[BurstCompile]
public struct MemsetNativeArray<T> : IJobParallelFor where T : struct
Type Parameters
| Name | Description |
|---|---|
| T | Type of element in NativeArray |
Fields
| Name | Description |
|---|---|
| Source | The destination array, to which the value is copied repeatedly. |
| Value | The value to copy repeatedly to the destination array. |
Methods
| Name | Description |
|---|---|
| Execute(int) | This function is executed once for each work unit of the job, potentially concurrently. Each work unit copies one value into the destination array. |