Struct EntityInChunk
Represents a single entity within a chunk. Mainly used internally to sort lists of entities into chunk order.
Namespace: Unity.Entities
Assembly: Unity.Entities.dll
Syntax
public struct EntityInChunk
Properties
Name | Description |
---|---|
Null | Null is a special value that does not refer to an actual entity. The chunk index it contains is ChunkIndex.Null. |
Methods
Name | Description |
---|---|
CompareTo(EntityInChunk) | Compares two EntityInChunk objects to determine their relative ordering |
Equals(EntityInChunk) | Compares two EntityInChunk instances for equality/ |