Struct SceneSection
Identifies the SceneSection where the entity belongs to.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
[Serializable]
public struct SceneSection : ISharedComponentData, IQueryTypeParameter
  Fields
| Name | Description | 
|---|---|
| SceneGUID | Unique GUID that identifies the scene where the section is.  | 
      
| Section | Scene section index inside the scene.  | 
      
Methods
| Name | Description | 
|---|---|
| Equals(SceneSection) | Compares two SceneSection instances to determine if they are equal.  | 
      
| GetHashCode() | Computes a hashcode to support hash-based collections.  |