docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Namespace Unity.Entities.Serialization

    Classes

    BinaryReaderExtensions

    Provides additional read methods for the BinaryReader.

    BinaryWriterExtensions

    Provides write methods for a BinaryWriter.

    MemoryBinaryReader

    Provides a reader to read primitive types from a binary buffer in memory.

    MemoryBinaryWriter

    Provides a writer to write primitive types to a binary buffer in memory.

    SerializeUtility

    Utility class to serialize and deserialize World objects.

    Structs

    BurstableMemoryBinaryReader

    Provides a reader compatible with the Burst compiler that can read primitive types from a binary buffer in memory.

    EntityPrefabReference

    Weak reference to entity prefab. Entity prefabs are GameObjects that have been fully converted into entity data during the import/build process.

    EntitySceneReference

    Encapsulates a serializable reference to a Scene asset.

    RuntimeGlobalObjectId

    Runtime version of the editor type GlobalObjectId. These types need to be binary compatible.

    UntypedWeakReferenceId

    Used to identify weakly referenced data.

    Interfaces

    BinaryReader

    An interface that reads primitive types from a binary buffer.

    BinaryWriter

    An interface that writes primitive types to a binary buffer.

    Enums

    WeakReferenceGenerationType

    Enumeration of weak reference types.


    Did you find this page useful? Please give it a rating:

    Thanks for rating this page!

    Report a problem on this page

    What kind of problem would you like to report?

    • This page needs code samples
    • Code samples do not work
    • Information is missing
    • Information is incorrect
    • Information is unclear or confusing
    • There is a spelling/grammar error on this page
    • Something else

    Thanks for letting us know! This page has been marked for review based on your feedback.

    If you have time, you can provide more information to help us fix the problem faster.

    Provide more information

    You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:

    You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:

    You've told us there is information missing from this page. Please tell us more about what's missing:

    You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:

    You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:

    You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:

    You've told us this page has a problem. Please tell us more about what's wrong:

    Thank you for helping to make the Unity documentation better!

    Your feedback has been submitted as a ticket for our documentation team to review.

    We are not able to reply to every ticket submitted.

    In This Article
    • Classes
    • Structs
    • Interfaces
    • Enums
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)