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    Class RemoteContentCatalogBuildUtility

    Utility class for creating remote content data.

    Inheritance
    object
    RemoteContentCatalogBuildUtility
    Namespace: Unity.Entities.Content
    Assembly: solution.dll
    Syntax
    public static class RemoteContentCatalogBuildUtility

    Methods

    Name Description
    BuildContent(HashSet<Hash128>, Hash128, BuildTarget, string)

    Builds content for the player. This can be used in conjunction with PublishContent to prepare a content update.

    PublishContent(string, string, Func<string, IEnumerable<string>>, bool)

    Publish a folder of files. This will copy or move files from the build folder to the target folder and rename them to the content hash. Remote catalogs will also be created.

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