Method BuildContent
BuildContent(HashSet<Hash128>, Hash128, BuildTarget, string)
Builds content for the player. This can be used in conjunction with PublishContent to prepare a content update.
Declaration
public static void BuildContent(HashSet<Hash128> subScenes, Hash128 playerGUID, BuildTarget target, string buildFolder)
Parameters
Type | Name | Description |
---|---|---|
Hash |
subScenes | The subscenes to include in the build. |
Hash128 | playerGUID | The player guid. This can be provided from Dots |
Build |
target | The build target. active |
string | buildFolder | The folder to build the content into. |