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    Method BuildContent

    BuildContent(HashSet<Hash128>, Hash128, BuildTarget, string)

    Builds content for the player. This can be used in conjunction with PublishContent to prepare a content update.

    Declaration
    public static void BuildContent(HashSet<Hash128> subScenes, Hash128 playerGUID, BuildTarget target, string buildFolder)
    Parameters
    Type Name Description
    HashSet<Hash128> subScenes

    The subscenes to include in the build.

    Hash128 playerGUID

    The player guid. This can be provided from DotsGlobalSettings by calling GetClientGUID() or GetServerGUID().

    BuildTarget target

    The build target. activeBuildTarget can be used.

    string buildFolder

    The folder to build the content into.

    In This Article
    • BuildContent(HashSet<Hash128>, Hash128, BuildTarget, string)
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