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    Class HierarchyStats

    A set of statistics exported by the hierarchy. This can be used to adapt the update and time-slicing behaviours dynamically.

    Inheritance
    Object
    HierarchyStats
    Namespace: Unity.Entities.Editor
    Syntax
    public class HierarchyStats

    Properties

    Name Description
    AverageUpdateCount

    The average number of ticks to complete a hierarchy update cycle. This is an exponential moving average using a period of 20.

    AverageUpdateSkipCount

    The average number of ticks to skipped per hierarchy update cycle. This is an exponential moving average using a period of 20.

    AverageUpdateTime

    The average number of milliseconds to complete a hierarchy update cycle. This is an exponential moving average using a period of 20.

    LastUpdateCount

    The number of ticks the last hierarchy update cycle took.

    LastUpdateSkipCount

    The number of ticks the last update cycle skipped.

    LastUpdateTime

    The current running timer for the update.

    UpdateCount

    The current running counter for update ticks.

    UpdateSkipCount

    The current running counter for skipped update ticks.

    UpdateTime

    The current running timer for the update.

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    Generated by DocFX on 18 October 2023