docs.unity3d.com
    Show / Hide Table of Contents

    Class HierarchyState

    The internal serializable state used by the hierarchy. This object should be set by a user when re-constructing the hierarchy.

    Inheritance
    Object
    HierarchyState
    Namespace: Unity.Entities.Editor
    Syntax
    [GeneratePropertyBag]
    public class HierarchyState

    Fields

    Name Description
    Nodes

    Methods

    Name Description
    GetHierarchyNodesSerializableState(String)
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023