Struct PostRotation
Namespace: Unity.Transforms
Syntax
[Serializable]
[WriteGroup(typeof(CompositeRotation))]
public struct PostRotation : IComponentData
Fields
Name | Description |
---|---|
Value |
[Serializable]
[WriteGroup(typeof(CompositeRotation))]
public struct PostRotation : IComponentData
Name | Description |
---|---|
Value |