Struct Child
Namespace: Unity.Transforms
Syntax
[Serializable]
[InternalBufferCapacity(8)]
[WriteGroup(typeof(ParentScaleInverse))]
public struct Child : ISystemStateBufferElementData, IBufferElementData
Fields
Name | Description |
---|---|
Value |
[Serializable]
[InternalBufferCapacity(8)]
[WriteGroup(typeof(ParentScaleInverse))]
public struct Child : ISystemStateBufferElementData, IBufferElementData
Name | Description |
---|---|
Value |