Class AssetGuidAttribute
Attribute used to make a
Namespace: Unity.Build
Syntax
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field)]
public sealed class AssetGuidAttribute : UnityEngine.PropertyAttribute
Constructors
AssetGuidAttribute(Type)
Constructs a new AssetGuidAttribute with the provided
Declaration
public AssetGuidAttribute(Type type)
Parameters
Type | Name | Description |
---|---|---|
Type | type | A |
Fields
Type
The
Declaration
public readonly Type Type
Field Value
Type | Description |
---|---|
Type |