Struct SceneSection | Entities | 0.10.0-preview.6
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    Struct SceneSection

    Namespace: Unity.Entities
    Syntax
    [Serializable]
    public struct SceneSection : ISharedComponentData, IEquatable<SceneSection>

    Fields

    SceneGUID

    Declaration
    public Hash128 SceneGUID
    Field Value
    Type Description
    Hash128

    Section

    Declaration
    public int Section
    Field Value
    Type Description
    Int32

    Methods

    Equals(SceneSection)

    Declaration
    public bool Equals(SceneSection other)
    Parameters
    Type Name Description
    SceneSection other
    Returns
    Type Description
    Boolean

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    ValueType.GetHashCode()
    In This Article
    • Fields
      • SceneGUID
      • Section
    • Methods
      • Equals(SceneSection)
      • GetHashCode()
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