Class GameObjectConversionSettings
Inheritance
GameObjectConversionSettings
Syntax
public class GameObjectConversionSettings
Constructors
GameObjectConversionSettings()
Declaration
public GameObjectConversionSettings()
GameObjectConversionSettings(World, GameObjectConversionUtility.ConversionFlags, BlobAssetStore)
Declaration
public GameObjectConversionSettings(World destinationWorld, GameObjectConversionUtility.ConversionFlags conversionFlags, BlobAssetStore blobAssetStore = null)
Parameters
Fields
ConversionFlags
Declaration
public GameObjectConversionUtility.ConversionFlags ConversionFlags
Field Value
ConversionWorldCreated
Declaration
public Action<World> ConversionWorldCreated
Field Value
ConversionWorldPreDispose
Declaration
public Action<World> ConversionWorldPreDispose
Field Value
DebugConversionName
Declaration
public string DebugConversionName
Field Value
DestinationWorld
Declaration
public World DestinationWorld
Field Value
Declaration
public Type[] ExtraSystems
Field Value
FilterFlags
Declaration
public WorldSystemFilterFlags FilterFlags
Field Value
NamespaceID
Declaration
Field Value
SceneGUID
Declaration
Field Value
Systems
Declaration
public List<Type> Systems
Field Value
Properties
BlobAssetStore
Declaration
public BlobAssetStore BlobAssetStore { get; protected set; }
Property Value
SupportsExporting
Declaration
public bool SupportsExporting { get; }
Property Value
Methods
CreateConversionWorld()
Declaration
public World CreateConversionWorld()
Returns
Fork(Byte)
Declaration
public GameObjectConversionSettings Fork(byte entityGuidNamespaceID)
Parameters
Type |
Name |
Description |
Byte |
entityGuidNamespaceID |
|
Returns
FromHash(Hash128, BlobAssetStore)
Declaration
public static GameObjectConversionSettings FromHash(Hash128 hash, BlobAssetStore blobAssetStore)
Parameters
Returns
FromWorld(World, BlobAssetStore)
Declaration
public static GameObjectConversionSettings FromWorld(World destinationWorld, BlobAssetStore blobAssetStore)
Parameters
Returns
GetGuidForAssetExport(UnityEngine.Object)
Declaration
public virtual Guid GetGuidForAssetExport(UnityEngine.Object uobject)
Parameters
Type |
Name |
Description |
UnityEngine.Object |
uobject |
|
Returns
TryCreateAssetExportWriter(UnityEngine.Object)
Declaration
public virtual Stream TryCreateAssetExportWriter(UnityEngine.Object uobject)
Parameters
Type |
Name |
Description |
UnityEngine.Object |
uobject |
|
Returns
Declaration
public GameObjectConversionSettings WithExtraSystem<T>()
Returns
Type Parameters
Declaration
public GameObjectConversionSettings WithExtraSystems(params Type[] extraSystems)
Parameters
Type |
Name |
Description |
Type[] |
extraSystems |
|
Returns
Declaration
public GameObjectConversionSettings WithExtraSystems<T1, T2>()
Returns
Type Parameters
Declaration
public GameObjectConversionSettings WithExtraSystems<T1, T2, T3>()
Returns
Type Parameters
Name |
Description |
T1 |
|
T2 |
|
T3 |
|