Struct WorldRenderBounds
An unmanaged component that represents the world-space render bounds.
Namespace: Unity.Rendering
Assembly: Unity.Entities.Graphics.dll
Syntax
public struct WorldRenderBounds : IComponentData, IQueryTypeParameter
Remarks
Entities Graphics automatically calculates this component value and uses it for visibility culling.
Fields
Value
The axis-aligned render bounds.
Declaration
public AABB Value
Field Value
Type | Description |
---|---|
AABB |