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    Struct MeshLODGroupComponent

    Represents an LOD group.

    Implements
    IComponentData
    IQueryTypeParameter
    Namespace: Unity.Rendering
    Assembly: Unity.Entities.Graphics.dll
    Syntax
    public struct MeshLODGroupComponent : IComponentData, IQueryTypeParameter
    Remarks

    Each MeshLODGroupComponent contains multiple MeshLODComponents and can also have multiple child groups.

    Fields

    LODDistances0

    The LOD distances for the four closest LODS.

    Declaration
    public float4 LODDistances0
    Field Value
    Type Description
    float4

    LODDistances1

    The LOD distances for the four furthest LODS.

    Declaration
    public float4 LODDistances1
    Field Value
    Type Description
    float4

    LocalReferencePoint

    The local reference point which Entities Graphics uses to calculate the distance from the camera to the LOD group.

    Declaration
    public float3 LocalReferencePoint
    Field Value
    Type Description
    float3

    ParentGroup

    The LOD parent group.

    Declaration
    public Entity ParentGroup
    Field Value
    Type Description
    Entity

    ParentMask

    The LOD mask.

    Declaration
    public int ParentMask
    Field Value
    Type Description
    int
    Remarks

    Each bit matches with one of the 8 possible LOD levels.

    Implements

    IComponentData
    IQueryTypeParameter
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