docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct MaterialColor

    An unmanaged component that acts as an example material override for setting the RGBA color of an entity.

    Implements
    IComponentData
    IQueryTypeParameter
    Namespace: Unity.Rendering
    Assembly: Unity.Entities.Graphics.dll
    Syntax
    [Serializable]
    [MaterialProperty("_Color", -1)]
    public struct MaterialColor : IComponentData, IQueryTypeParameter
    Remarks

    You should implement your own material property override components inside your project.

    Fields

    Value

    The RGBA color value.

    Declaration
    public float4 Value
    Field Value
    Type Description
    float4

    Implements

    IComponentData
    IQueryTypeParameter
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)