Struct FrozenRenderSceneTag
Frozen scene tag.
Namespace: Unity.Rendering
Syntax
[Serializable]
public struct FrozenRenderSceneTag : ISharedComponentData, IQueryTypeParameter, IEquatable<FrozenRenderSceneTag>
Fields
HasStreamedLOD
Streaming LOD flags.
Declaration
public int HasStreamedLOD
Field Value
Type | Description |
---|---|
Int32 |
SceneGUID
Scene ID.
Declaration
public Hash128 SceneGUID
Field Value
Type | Description |
---|---|
Hash128 |
SectionIndex
Section ID.
Declaration
public int SectionIndex
Field Value
Type | Description |
---|---|
Int32 |
Methods
Equals(FrozenRenderSceneTag)
Determines whether two object instances are equal.
Declaration
public bool Equals(FrozenRenderSceneTag other)
Parameters
Type | Name | Description |
---|---|---|
FrozenRenderSceneTag | other | Other instance |
Returns
Type | Description |
---|---|
Boolean | True if the objects belong to the same scene and section |
GetHashCode()
Serves as the default hash function.
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
Int32 | A hash code for the current object. |
Overrides
ToString()
Returns a string that represents the current object.
Declaration
public override string ToString()
Returns
Type | Description |
---|---|
String | A string that represents the current object. |