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    Struct FrozenRenderSceneTag

    Frozen scene tag.

    Namespace: Unity.Rendering
    Syntax
    [Serializable]
    public struct FrozenRenderSceneTag : ISharedComponentData, IQueryTypeParameter, IEquatable<FrozenRenderSceneTag>

    Fields

    HasStreamedLOD

    Streaming LOD flags.

    Declaration
    public int HasStreamedLOD
    Field Value
    Type Description
    Int32

    SceneGUID

    Scene ID.

    Declaration
    public Hash128 SceneGUID
    Field Value
    Type Description
    Hash128

    SectionIndex

    Section ID.

    Declaration
    public int SectionIndex
    Field Value
    Type Description
    Int32

    Methods

    Equals(FrozenRenderSceneTag)

    Determines whether two object instances are equal.

    Declaration
    public bool Equals(FrozenRenderSceneTag other)
    Parameters
    Type Name Description
    FrozenRenderSceneTag other

    Other instance

    Returns
    Type Description
    Boolean

    True if the objects belong to the same scene and section

    GetHashCode()

    Serves as the default hash function.

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32

    A hash code for the current object.

    Overrides
    ValueType.GetHashCode()

    ToString()

    Returns a string that represents the current object.

    Declaration
    public override string ToString()
    Returns
    Type Description
    String

    A string that represents the current object.

    Overrides
    ValueType.ToString()
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