Method CompleteLoad
CompleteLoad(ref SystemState, Entity, Entity, EntityPrefabReference)
Marks a prefab as loaded and cleans up the in progress state.
Declaration
public static void CompleteLoad(ref SystemState state, Entity sceneEntity, Entity prefabRoot, EntityPrefabReference weakReferenceId)
Parameters
| Type | Name | Description | 
|---|---|---|
| SystemState | state | The entity system state.  | 
    
| Entity | sceneEntity | The entity representing the loading state of the scene.  | 
    
| Entity | prefabRoot | The root entity of a converted prefab.  | 
    
| EntityPrefabReference | weakReferenceId | The prefab reference used to initiate the load.  |