Struct EntityInChunk
Represents a single entity within a chunk. Mainly used internally to sort lists of entities into chunk order.
Namespace: Unity.Entities
Assembly: solution.dll
Syntax
public struct EntityInChunkMethods
| Name | Description | 
|---|---|
| CompareTo(EntityInChunk) | Compares two EntityInChunk objects to determine their relative ordering | 
| Equals(EntityInChunk) | Compares two EntityInChunk instances for equality/ |