Method GetExistingSystem
GetExistingSystem<T>(World)
Declaration
public static SystemRef<T> GetExistingSystem<T>(this World self)
    where T : struct, ISystemParameters
| Type | Name | Description | 
|---|---|---|
| World | self | 
Returns
| Type | Description | 
|---|---|
| SystemRef<T> | 
Type Parameters
| Name | Description | 
|---|---|
| T |