docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Class InputDeviceProfile

    Inheritance
    object
    InputDeviceProfile
    JoystickProfile
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.InputNew
    Assembly: solution.dll
    Syntax
    public abstract class InputDeviceProfile

    Fields

    Name Description
    deviceNames
    deviceRegexes
    lastResortDeviceRegex
    maxUnityVersion
    minUnityVersion
    supportedPlatforms

    Methods

    Name Description
    AddDeviceName(string)
    AddDeviceRegex(string)
    AddSupportedPlatform(string)
    GetControlNameOverride(int)
    Remap(InputEvent)
    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)