Method IsLocked
IsLocked(IUsesGameObjectLocking, GameObject)
Check whether a GameObject is locked
Declaration
public static bool IsLocked(this IUsesGameObjectLocking user, GameObject go)
Parameters
Type | Name | Description |
---|---|---|
IUsesGameObjectLocking | user | The functionality user |
GameObject | go | GameObject locked status to test |
Returns
Type | Description |
---|---|
bool | Whether the GameObject is locked |