Method IsLocked
IsLocked(IUsesGameObjectLocking, GameObject)
Check whether a GameObject is locked
Declaration
public static bool IsLocked(this IUsesGameObjectLocking user, GameObject go)
Parameters
| Type | Name | Description |
|---|---|---|
| IUsesGameObjectLocking | user | The functionality user |
| GameObject | go | GameObject locked status to test |
Returns
| Type | Description |
|---|---|
| bool | Whether the GameObject is locked |