Method ContainsVRPlayerCompletely
ContainsVRPlayerCompletely(IUsesContainsVRPlayerCompletely, GameObject)
Checks whether the VR Player objects are contained completely within an object's bounding box
Declaration
public static bool ContainsVRPlayerCompletely(this IUsesContainsVRPlayerCompletely user, GameObject gameObject)
Parameters
| Type | Name | Description |
|---|---|---|
| IUsesContainsVRPlayerCompletely | user | The functionality user |
| GameObject | gameObject | The GameObject whose bounds to check |
Returns
| Type | Description |
|---|---|
| bool | True if the VR Player objects are completely contained within the bounds of the given object |