Delegate OnHighlightMethod
Method which will be called when highlighting each object
Namespace: Unity.EditorXR.Interfaces
Assembly: solution.dll
Syntax
public delegate bool OnHighlightMethod(GameObject go, Material material)
Parameters
| Type | Name | Description |
|---|---|---|
| GameObject | go | The object which will be highlighted |
| Material | material | The material which would be used to highlight it |
Returns
| Type | Description |
|---|---|
| bool | Whether to block the normal highlight method |