Delegate OnHighlightMethod
Method which will be called when highlighting each object
Namespace: Unity.EditorXR.Interfaces
Assembly: solution.dll
Syntax
public delegate bool OnHighlightMethod(GameObject go, Material material)
Parameters
Type | Name | Description |
---|---|---|
GameObject | go | The object which will be highlighted |
Material | material | The material which would be used to highlight it |
Returns
Type | Description |
---|---|
bool | Whether to block the normal highlight method |