Method SelectObjects
SelectObjects(List<GameObject>, Transform, bool, bool)
Select the given objects using the given rayOrigin
Declaration
void SelectObjects(List<GameObject> hoveredObjects, Transform rayOrigin, bool multiSelect, bool useGrouping = false)
Parameters
| Type | Name | Description |
|---|---|---|
| List<GameObject> | hoveredObjects | The hovered objects |
| Transform | rayOrigin | The rayOrigin used for selection |
| bool | multiSelect | Whether to add the hovered object to the selection, or override the current selection |
| bool | useGrouping | Use group selection |