Method ContainsVRPlayerCompletely
ContainsVRPlayerCompletely(GameObject)
Checks whether the VR Player objects are contained completely within an object's bounding box
Declaration
bool ContainsVRPlayerCompletely(GameObject gameObject)
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject | The GameObject whose bounds to check |
Returns
Type | Description |
---|---|
bool | True if the VR Player objects are completely contained within the bounds of the given object |