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    Interface IProvidesCheckSphere

    Provides the ability to check if scene objects are contained within a sphere

    Inherited Members
    IFunctionalityProvider.LoadProvider()
    IFunctionalityProvider.ConnectSubscriber(object)
    IFunctionalityProvider.UnloadProvider()
    Namespace: Unity.EditorXR.Interfaces
    Assembly: solution.dll
    Syntax
    public interface IProvidesCheckSphere : IFunctionalityProvider

    Methods

    Name Description
    CheckSphere(Vector3, float, List<GameObject>, List<GameObject>)

    Do a sphere check against all Renderers

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