Class PendingAction<TArg, TPayload>
An action dispatched when the thunk is pending.
Inheritance
PendingAction<TArg, TPayload>
Assembly: Unity.AppUI.Redux.dll
Syntax
public class PendingAction<TArg, TPayload> : Action<TPayload>, IEquatable<Action>, IEquatable<Action<TPayload>>, IAction<TPayload>, IAction, IEquatable<PendingAction<TArg, TPayload>>
Type Parameters
Name |
Description |
TArg |
The type of the argument to pass to the thunk.
|
TPayload |
The type of the payload.
|
Properties
The metadata of the action.
Declaration
public PendingMeta<TArg> meta { get; }
Property Value
Methods
Equals(object)
Declaration
public override bool Equals(object obj)
Parameters
Type |
Name |
Description |
object |
obj |
|
Returns
Overrides
Equals(PendingAction<TArg, TPayload>)
Declaration
public bool Equals(PendingAction<TArg, TPayload> other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
Implements